Vray For 3Ds Max 2014 32 Bit
Download VRay Advanced 3. Max 20142016 x64 ENG torrent or any other torrent from Windows category. How to INSTALL Vray 3. For 3Ds Max 2015 2016 2014 100 Work. In short, here you can get the full installers and unlocked DLL files of VRay 2. MaxDesign 200920102011201220132014 32bit 64bit and VRay 3. Microscratches Swirl marks Spiderwebbing VISCORBELCircular spiderweb around bright highlights in the reflections, caused by microscratches catching light at different angles. We see this effect quite often on real world surfaces that have been scuffed, scratched and worn out for a while. Over the years, Ive tried to achieve this effect in VRay for quite a few times unsuccessfully. After finding some leads on how to approach this on VRay forums, finally I think Ive got a method that gives good looking results, naturally I also made a tutorial First of all, forget about using a regular Bump map, it simply doesnt look right in my experience. You need to use a Normal map to simulate those extremely tiny scratches. This sort of map is best hand drawn in Photoshop, since you can easily make it tileable. Draw a bunch of scratches in the center of the image, making sure none of them approach the borders. Then, use Offset filter and draw a few more in the white areas. Keep doing until everything is well covered up in scratches. Heres a quick video on how I do it and my resulting map. Now using the NVidia Normal Map filter, generate a Normal map. Ok, now that we got the map, we can create our shader. The shader we are creating is going to be pure reflection. So start with a Vray mat with pure black Diffuse, pure White Reflection and no Fresnel. Add Normal Bump to the Bump slot and load in the map. Make sure its Gamma is set to 1. Ill use the strength of the Normals at 1. Now convert the material to Vray. Blend and duplicate this first layer a few times. For each subsequent coat layer, lower the Normal strength a bit. This will create a more gradual falloff around the highlights. So in my example I used 1. Friday The 13Th Workprint. This last layer gives pure, smooth reflections, without the scratches. You can adjust the blend amount of the last layer to control the strength of the scratches. Just make the pure reflection stronger to make it less worn. So far the result looks like this This is basically our completed Reflection coat. If you want to add these scratches to a material like polished plastic its easy. Create a new material, set up your diffuse coloretc and use it as the base layer in a new Vray. Blend. Now add our scratched reflection shader to the Coat slot and use a Falloff map in the blend amount slot, set it to Fresnel 1. Home Lighting Get Perfect HDRI Lighting in 3ds Max with VRay Dome Get Perfect HDRI Lighting in 3ds Max with VRay Dome Image Based Lighting. Ta da Your plastic now has a scratched up clear coat. Same technique can be used to add these scratches to any other material. Just look out for the ones that already have strong glossy reflections its best to disable them altogether and just use the coat. Obviously there are still some things to tweak, like adjusting the normal strength in different layers or increasing the number of layers and so on, but I think this is a pretty good starting point Perhaps you use a different method to achieve this resultIf you do, please share in the commentsGoogle Chrome Offline Installer For 3264 Bit Windows 788. Vista. its is full standalone Offline Installer of Google Chrome. AutoCAD 2013 Free Download Full Version For Windows 3264 Bit Autodesk AutoCAD 2013 Free Download Full Version for PCMacWindows Xp,7,8,8.